Machinika Museum

2022
Professional work

Machinika Museum is an adventure / puzzle game strongly inspired by "The Room" series of games. It is developed in Unity for PC, Mobile and Console.

My role in the production of Machinika Museum was the production of two of the game's chapters. This represents 4 levels (introduction + main level x2) and a playtime of approximately 1 hour and a half.

I was the sole game designer for the production of this content and was overseen by the studio's Game Director.

Steps of production included initial brainstorming, paper prototypes, 3d prototypes, documentation and finally gameplay integration in-engine.


Here are images of the levels I produced:

Paper and 3D prototypes:

PLAY THE GAME

More projects!